A set of controls you can use to create elegant user interfaces inspired by Google's Material Design.
        To use the MUI controls, you must first configure your app by placing the following line at the top of your main file
        
			Example - Example
			
				cfg.MUI, cfg.Light
				
				function OnStart()
				{
				    lay = app.CreateLayout("Linear", "VCenter, FillXY");
				    lay.SetBackColor( MUI.colors.white );
					
				    btn = MUI.CreateButtonRaised("BUTTON", 0.4, null, MUI.colors.teal.teal);
				    lay.AddChild(btn);
					
				    btn = MUI.CreateButtonRaisedO("BUTTON", 0.4, null, MUI.colors.teal.teal);
				    lay.AddChild(btn);
					
				    btn = MUI.CreateButtonRound("BUTTON", 0.4, null, MUI.colors.deepPurple.darken1);
				    lay.AddChild(btn);
					
				    btn = MUI.CreateButtonRoundO("BUTTON", 0.4, null, MUI.colors.deepPurple.darken1);
				    lay.AddChild(btn);
					
				    btn = MUI.CreateButtonElegant("BUTTON", 0.4, null, MUI.colors.blue.darken2);
				    lay.AddChild(btn);
					
				    btn = MUI.CreateButtonFlat("BUTTON", 0.4, null, MUI.colors.pink.pink);
				    lay.AddChild(btn);
					
				    btn = MUI.CreateButtonToggle("TOGGLE", 0.4, null, true, OnToggle, MUI.colors.green.darken2);
				    lay.AddChild(btn);
					
				    app.AddLayout(lay);
				}
				
				function OnToggle(val)
				{
				    app.ShowPopup(val);
				}